Author Archive
Brand Identity for Petrib™
by HumanCode on Jun.11, 2010, under Brand Identity, Petrib™, Projects
Designed and developed for forthcoming online service, Petrib™. Specifically directed at corporate brand identity serving online, print and global trademark media.
About Petrib™
“Petrib serves as a valuable new tool to remember and honor dearly departed household pets by giving friends and loved-ones the ability to pay tribute through writings, video, music and other acts of sharing memories.”
NRCCUA.ORG V1 Launches
by HumanCode on Dec.23, 2009, under NRCCUA, Projects
HumanCode Studios and NRCCUA launch phase 1 of a completely redesigned NRCCUA.org.
The National Research Center for College University Admissions primary focus:
- To assist colleges and universities in identifying potential students who can benefit from higher education.
- To provide a communications link between professional admissions personnel, other educational and career service providers, and high school staff members responsible for student information and guidance.
- To provide information services to students and their families that will enable them to make better educational, occupational and financial aid decisions.
- To publish and disseminate research on student attitudes and opinions as they relate to higher education opportunities.
- To cooperate with, and assist other information dissemination agencies, organizations, associations, and other educators, who support the total concept of our mission and purpose.
- To network with local, state and federal agencies who are responsible for creating student information systems that ultimately benefit students.
A Star Is…Cached?
by HumanCode on Nov.05, 2009, under Adobe Flash Lab, X-Labratory [UI Candy]
ExperiMENTAL file caching bitmaps via ActionScript in Flash. Clicking the mouse within the Flash turns caching on improving performance of animated (tweened) sequences. **Faster computers may not see any difference in flow, speed, etc. – Purpose of this test is to optimize higher frame rate animation experiences for optimal viewing in legacy browser platforms and slower CPU clock speeds.
From Adobe Developer Connection:
“When you turn on bitmap caching for any given movie clip, the player converts the contents of the movie clip into a bitmap, which it generates and then stores in memory alongside the original vector data equivalent. The renderer then displays this bitmap in the place of the vector data by copying the image from memory onto the Stage.
This process essentially makes the renderer’s life easier, because it doesn’t have to update the movie clip each frame. Instead the process only has to draw the bitmap it generated once, and from then on it simply copies the bitmap from memory onto the Stage. If you change the movie clip or its contents, Flash regenerates the bitmap. There is little or no visual difference when a movie clip has bitmap caching turned on. You may notice a very slight difference because the vector data is snapped to the nearest whole pixel when the bitmap is generated. Bitmap caching also works perfectly well with nested movie clips (movie clips inside movie clips).
To put it in simple terms, by turning on bitmap caching for a movie clip, you are essentially telling Flash Player, “Hey Renderer, I’ll make your life a little easier. Freeze this movie clip and display it as a bitmap instead, because this movie clip or its contents are not going to change very often, if at all. They are static.”
Design|Dev Toolbox: Flash CS4, Photoshop, Illustrator, 3D Studio Max, ActionScript.
Synchroniiiiize NOW.
by HumanCode on Oct.30, 2009, under HCS News
HumanCode welcomes the National Institute of Standards and Technology.
“The National Institute of Standards and Technology is a federal technology agency that develops and promotes measurement, standards, and technology.”
For more info on NIST click here.
Take This Job And…Save It!
by HumanCode on Sep.25, 2009, under Monster Labs LLC, Monster.com
Save it, apply to it, attach a resume to it and/or match/score that job you found online against any other others you’ve saved as potential new positions as you build your career.
As an R&D project with Monster Labs (for Monster.com), we created a “concept-car” toolbar proprietary to a consumer facing application being created in parallel to manage and “deep-dive” into any and all jobs saved to it.
The toolbar concept itself allows a user to search, save, apply, show similar, and match/score any job posting found on any of the major job boards.
Some features the toolbar includes:
- Minimize mode
- Saved searches by Zip Code, radius, salary requirements, and job type
- Previous saved searches
- Apply to Jobs directly from the toolbar
- Choose and attach a resume directly from the toolbar
- Score a job posting
- Bookmark Job postings
- Automatic Login
- Auto updating
- Personalized skins
- Search similiar jobs across the web.
A working prototype was developed primarily using Adobe Illustrator, Adobe Photoshop, C++ programming language and Microsoft’s Visual Studio.
HumanCode Studios™


